Stylianos Mystakidis

Ο Στυλιανός Μυστακίδης είναι διεθνώς βραβευμένος Ειδικός Εκπαιδευτικής Τεχνολογίας και Καινοτομίας. Εργάζεται ως Learning Manager στο Πανεπιστήμιο Πατρών. Διαθέτει πολυσχιδή εμπειρία στον διδακτικό σχεδιασμό, την ανάπτυξη εκπαιδευτικού υλικού, πλατφορμών και συστημάτων, την υλοποίηση και τη διαχείριση έργων και προγραμμάτων παραδοσιακής, εξ αποστάσεως και υβριδικής εκπαίδευσης για επιχειρήσεις και οργανισμούς στην Ελλάδα, την Κύπρο, την Ευρωπαϊκή Ένωση και τις ΗΠΑ.

Διατέλεσε Manager του επίσημου ιστότοπου της Ευρωπαϊκής Επιτροπής για την Εκπαιδευτική Τεχνολογία, Open Education Europa. Διαθέτει εμπειρία διοίκησης εκπαιδευτικών οργανισμών και υλοποίησης εθνικών και Ευρωπαϊκών έργων εκπαιδευτικής καινοτομίας. Έχει εργαστεί επίσης ως μέλος Διοικητικού Συμβουλίου διεθνών μη-κυβερνητικών οργανώσεων και εκπρόσωπος σε εθνικά και Ευρωπαϊκά όργανα και συμβούλια.

*  BSc & MSc, Bachelor’s and Master’s Degree in Mechanical Engineering (National Technical University of Athens)
* MA Education in Virtual Worlds (University of the West of England)
* PhD Scholar (University of Jyväskylä)
*  Certified Moodle E-Learning platform Modification Professional
*  Certified E-learning Course Professional Designer & Teacher (Open University of Catalonia)
*  Certified Virtual Worlds Professional Designer, Developer and Teacher (University of Washington)
*  Certified Gamification Designer (University of Pennsylvania)
*  PMP® Project Management Professional Certified (www.pmi.org)

Διδάσκει ως Adjunct Faculty (ΣΕΠ) και έχει συνεργαστεί με Ελληνικά, Ευρωπαϊκά και Αμερικάνικα πανεπιστήμια και διαθέτει διδακτική εμπειρία άνω των 3000 ωρών ως πιστοποιημένος Εκπαιδευτής Ενηλίκων στην Ελλάδα και το εξωτερικό.

Του έχουν απονεμηθεί εθνικά και διεθνή βραβεία για την καινοτόμο και αποτελεσματική χρήση ανοικτής εκπαίδευσης και τρισδιάστατων εικονικών περιβαλλόντων μάθησης.

Επιλεγμένες Δημοσιεύσεις και Παρουσιάσεις:

  • Mystakidis, S., & Berki, E. (2018). The Case of Literacy Motivation: Playful 3D Immersive Learning Environments and Problem-Focused Education for Blended Digital Storytelling. International Journal of Web-Based Learning and Teaching Technologies. (in print)
  • Mystakidis, S., Berki, E., & Valtanen, J. (2017). Designing and Implementing a big Open Online Course by using a 3d Virtual Immersive Environment – lessons learned. In EDULEARN17. Barcelona, 3-5 July 2017.
  • Mystakidis, S., Berki, E., & Valtanen, J. (2017). Toward successfully integrating Mini Learning Games into Social Virtual Reality Environments – Recommendations for improving Open and Distance Learning. In EDULEARN17. Barcelona, 3-5 July 2017.
  • Mystakidis, S., Kostopoulos, K. P., & Amanatides, E. (2017). Preconditions for Quality Distance Vocational Training: The case of the Patras University Center for Vocational Education and Training. In 9th International Conference in Open and Distance Learning. Athens, Greece.
  • Mystakidis, S., & Herodotou, C. (2016). OpenQuest: Designing a Motivational Framework for MOOCs Instruction. In MOOCs in Europe (pp. 141–145). European Commission.
  • Herodotou C. & Mystakidis, S. (2015). Addressing the Retention Gap in MOOCs: Towards a Motivational Framework for MOOCs Instructional Design, EARLI 2015 Conference
  • Chaudhary, S., Zhao, Y., Berki, E., Valtanen, J., Li, L., Helenius, M., Mystakidis, S., Nalam T., Thapa, R. B. (2015). Exploring Attitudes, Knowledge and Competencies for Security Technology: A Cross-Cultural Survey in Higher Education. In IADIS 8th International Conference on ICT, Society and Human Beings 2015, Volume: 8. Las Palmas, Spain.
  • Mystakidis, S. & Berki E. (2014). Towards a Crowd-sourced Open Education Strategy for Employment in Europe with Qualification-focused MOOCs. Mapping the European MOOC Territory conference, Porto, Portugal, 27 November 2014
  • Mystakidis, S. & Berki E. (2014). Participative Design of qMOOCs with Deep Learning and 3d Virtual Immersive Environments: the case of MOOCAgora. Can MOOCs save Europe’s unemployed youth? Workshop. ECTEL conference 2014, Graz, Austria, 16 September 2014
  • Mystakidis, S., Lampropoulos, N., Fardoun, H. & Alghazzawi, D. (2014). Playful Blended Digital Storytelling in 3D Immersive eLearning Environments: a Cost Effective Early Literacy Motivation Method. In Proceedings of the 3rd Workshop on Design in Educational Environments. ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering)
  • Kostopoulos, K. P., Giannopoulos, K., Mystakidis, S., & Chronopoulou, K. (2014). E-Learning through Virtual Reality Applications: The Case of Career Counseling. The International Journal of Technologies in Learning, 20. Retrieved from http://ijltl.cgpublisher.com/product/pub.262/prod.51
  • Mystakidis, S. (2013). 3d Virtual Immersive Learning Environments: Opportunities for Learning Innovation. [Textbook]. Case Study authored for the Open University of Catalonia.
  • Kostopoulos, K., Giannopoulos, K., Mystakidis, S. & Chronopoulou, K. (2013). E-learning through Virtual Reality applications. The case of Career Counseling. 20th International Conference on Learning, Rhodos, Greece, 11-13 July 2013.
  • Kostopoulos, K., Giannopoulos, K., Mystakidis, S. & Chronopoulou, K. (2012). Virtual Reality applications in Career Counseling. International Scientific Hellenic Society of Counselling and Guidance Conference, Pireus, Greece, 8 December 2012.
  • Lampropoulos, N., Mystakidis, S., Reinhardt, R. & Tolis, D. (2012). Immersive Worlds for Learning eXperience+: Engaging users in the zone of proximal flow in Second Life. EADTU 25th anniversary conference 2012.The role of open and flexible education in European higher education systems for 2020: new models, new markets, new media, Paphos, Cyprus, 27-28 September 2012.
  • Mystakidis, S. (2012). Total Language Training: How Virtual Worlds will define the Future of Language Learning. 6th SLanguages conference, Second Life, 28-30 September 2012
  • Lampropoulos, N. & Mystakidis, S. (2012). Learning Experience+ within 3D Immersive Worlds. Federated Conference on Computer Science and Information Systems conference, Wrocław, Poland, 9-12 September, 2012.
  • Hill V. & Mystakidis S. (2012). Maya Island Virtual Museum. 18th International Conference on Virtual Systems and Multimedia. Virtual Systems in the Information Society, Milan, Italy, 2-5 September 2012. IEEE
  • Mystakidis S. & Gadler-Pratt A. (2012). iHUB: Fast Track Virtual Worlds Education – Best Practices of Instructional Design, Development of 3D Learning Environments and Teaching in Virtual Worlds. Federal Consortium for Virtual Worlds. Inspire the Future, Washington D.C., USA, 16-18 May 2012. NDU
  • Mystakidis, S. (2012). Tapping the Potential of Open Blended Courses in Virtual Worlds. Virtual Worlds Best Practices in Education Conference 2012, Second Life, 15-17 March 2012.
  • Mystakidis S. (2008). Engineers 2.0 – Web 2.0 tools for Engineers Handbook. E-Engineers Program
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